Beholder Name Generator
Beholder Varients 5e
What are beholders?
Antagonistic, cruel, and full of greed, beholders seem to ooze a foul and unnatural presence. They have little care for the lives of those they deem lesser beings—which includes nearly all others beyond themselves. Beholders take joy in toying with inferior creatures, even destroying them if the mood strikes.
A beholder's innate magical ability allows them to levitate their spheroid bodies at all times. One massive, bulbous eye emerges above a wide mouth filled with jagged teeth, while smaller eyes affixed to tentacle-like stalks that crown its orbicular body bend and twist to keep its enemies in sight. Paranoid of being attacked, beholders often sleep with their central eye closed, but the snake-like eyestalks stay open and vigilant.
Adversaries are everywhere, or at least that is how most beholders feel. Their sociopathic tendencies lead these monstrosities to believe that those around them resent their intellect and magical prowess and intend to harm them. Beholders still maintain this delusion despite dismissing all other beings as unrefined and repulsive. They see threats and plots against them everywhere, even when isolated and alone. The contempt even spreads to others of their kind. Every beholder believes themselves to be the ultimate example of their species. They view any divergence from their perfected form as a flaw, a racial impurity that cannot possibly be allowed to exist.
Considering that beholders vary significantly in appearance, conflicts between their kind are inevitable and would be more frequent if not for their regular isolation. Some beholders develop a natural, overlapping protective plating, while others have softer irregular hides. Some grow eyestalks that squirm and shift like tentacles, while the stalks of others are more jointed and crustacean-like. Even a minor color variation of a beholder's hide or eyes could start a lifelong feud with another.
Where do beholders live?
A beholder's arrogance and pompous attitude often push them to find a territory they can control without the potential influence of others. Typically, this leads them to less populated areas like frozen hills, deserted ruins, and plunging caverns, where they can plot and scheme without interruption. The lair of a beholder is commonly carved away by using its disintegration eye-ray. This form of excavation allows the creature to create vertical passages that connect consecutively stacked chambers. Such an environment provides less constricted movement for the beholder while making it particularly difficult for intruders to traverse. The height of these chambers also allows the beholder to out-maneuver potential infiltrators and gain the upper hand when necessary.
A beholder's lair reflects the same overt arrogance of its inhabitant. Grotesque trophies of its previous conquests litter the chambers. Petrified creatures of all kinds frozen in their final horrific moments sit among the floors like finely carved statues and dismembered pieces of beholders and pilfered magical items line the walls. Beholders measure their worth by such acquisitions and would never willingly relinquish them.
Though it is rare, some beholders manage to overcome their xenophobia by channeling their rage towards others into horrific tyranny. Typically referred to as eye tyrants, these beholders leave their self-imposed isolation to enslave other creatures and create vast, ominous empires. While some may subjugate entire towns, most eye tyrants carve out domains within or under major cities, controlling large networks of servants that act on their master's orders.